2017 |
Using OWAS to Evaluate the Usage of an Innovative Assistive Device on Going Up and Down the Stairs |
2016 |
The Usage of a Modified Musculoskeletal Checklist in Identifying Physical Design Needs for the Elderly |
2016 |
奔馳法於產品創新設計之應用 |
2016 |
A Study of Sustained Attention Improving by Fuzzy Sets in Supervisory Tasks |
2016 |
A Study of Effects of Perceptual Cues on Presence for the Elderly in 3D Virtual Store |
2016 |
擴增實境應用於3D虛擬展場對於高齡族群臨場感及空間知覺力之影響研究 |
2015 |
An innovative product design approach – using ergonomic musculoskeletal checklists to develop assistive devices |
2015 |
Development of a musculoskeletal function analysis model for physically disabled people |
2015 |
An eco-pleasurable design by integrating TRIZ and eco-efficient approaches |
2015 |
Effects of characteristics of cues on perception for the elderly in 3D environments |
2015 |
A study of presence and recognition on impacting the elder consumer behavior in 3D virtual stores |
2014 |
Effects of Depth Perception Cues and Display Types on Presence in the Elderly within a 3D Virtual Store |
2014 |
Changing Consuming Behaviors by Designing Eco-efficient Green Products |
2014 |
3D虛擬環境應用於手持式行動裝置產生之知覺像差與情境動式對高齡族群之行為影響分析 |
2013 |
電子化資訊呈現設備與閱讀時間對視覺疲勞之影響 |